Signs of the Sojourner is a deck building game, but more so, it’s a game about communication, the failure to do so, and change. It’s both a comforting game and a stressful game because failure feels like having a fight with someone and that’s such a deeply accurate and uncomfortable feeling. It’s a great game.
CROSSNIQ+ is a puzzle game leaning deep into the late 90s arcade DDR aesthetic.
A Mortician’s Tale is a short narrative game about being a mortician in a funeral home. It’s a somber and peaceful game and an enlightening look into some of the choices around funeral preparation.
There are so many cool TTRPGs in this package too. I haven’t run any of them yet, but having skimmed through a lot of the game, there are great experiences for groups and solo play. Pulling a small handful that looked like good single session experiences.
The Steadfast and the Rebellious Group game about rising against a demon king (or other options if you want to reskin things). Short, story-telling focused with a deck of cards as the main mechanic.
Big Gay Roadtrip GMless, small group, building small scenes about going on a road trip. Would be good for people new to TTRPGs.
The Cloister Two player game about a pilot returning home.
Beyond Super: Life Behind the Mask A solo journaling game about the life of a superhero. Takes some influence from A Quiet Year in terms of mechanics.