I agree. I’m on Kashyyyk (second time) right know and it feels as if the developers would have rather wanted to make a standard linear game like the force unleashed, than a half-assed, I’m sorry but I don’t know what else to call this, Metroidvania/Soulsborne game.
The main reason I think that respawning enemies after you rest are annoying here, but vital to the FromSoftware game is that, besides the bare-bones skill-tree, there is no character progression. I felt similar during Sekiro, but there the really awesome, smooth feeling combat made up for it. The combat in Fallen Order though, is simply a lesser Sekiro.
I don’t want to rant about the game too much though, because I am nonetheless enjoying it (the Star Wars scenario helps, no doubt) and I think it’s clear, that there is a fantastic game somewhere in there that has to come out eventually, if Respawn continues to develop this type of game.
But right now, in every aspect, besides the graphics and sound-design, the game is imo “just ok”. I hope they have at least taken the time, to not bring the already “meh” story to a rushed conclusion. Depending on how much game is left, I fear that the narrative will go from utterly forgettable to outright bad.