Okay but imagine the art style of Pyre’s Downside, but in an exploration game (like Sunless Sea kinda thing). Aesthetic overload!
To be honest, “exploration game” may very well be my most-desired longform game genre, so like, imagine literally any cool, unique aesthetic as a vignettey exploration game?
An XCOM game where you play as “Central” and manage the base and operations would actually be rad as fuck. I haven’t listened to episode 100 yet, but the meta-layer on top of the tactics gameplay in XCOM 2 would definitely make a lot more sense as a management game. Especially because then you start to go way deeper on it. Like you’re not just in charge of XCOM but now you have to manage resistance factions, try to give them info on things like raids so they have an early warning, broker the deal in the War of the Chosen DLC between the Reapers and Skirmishers, track the Chosens’ whereabouts so that you can minimize risk by sending properly trained soldiers out on missions where they might appear, etc, etc.
Dark Souls but when you defeat a boss they transform into a cute little buddy and then you can go back to your town where they’re now living in an Animal Crossing style chill-out-sim.
That’s not so much changing the genre as it is tacking on a new feature but hey.
Majula in 2 could have been this. You do meet and send NPCs back there. If they’d moved around more and there had been more to do there a Souls-like Animal Crossing town would have been neat.
You would still play as Link (or Linkle, c’mon, Nintendo!), but maybe not 100 years after the calamity, but only year or two, and part of your job would be to rebuild Hyrule. Finding right people, hiring them, gathering resources, planning, etc. You already did something like that in Tarrey Town quest line, and that was cool. But now with choices of who, what, and where, of course. They can make it as DLC, or as a “Majora’s Mask” kinda thing.
Oh wow I never knew I wanted Left 4 Dead Tactics until now. Sure, zombie tactics games have been done before, but with the way L4D handles characters, hot damn I’d be all about that.
This thread makes me wonder how long it would’ve taken in some alternate universe for someone to say “Mario and like those Ubisoft Rabbids, but with the gameplay of XCOM.”
This idea is a little lazy since it’s already been done with Atlus/Persona but I think the style of Danganronpa would look gorgeous in a fighting game.
Also Smash Bros. in the beat-em-up style of Mortal Kombat: Shaolin Monks would be interesting.
This feels like cheating but Ruiner or Hotline Miami (ie smth outrunny) but it plays like Harvest Moon or Animal Crossing? Like yeah all the bikes and synth and neon is cool but I also kind of want soft domestic outrun. It’s hard to imagine but I want it!
Something else I’ve always dreamed of is Trauma Centre/Trauma Team but a jrpg. I get the feeling it’d be like Persona but instead of the high school life it’s the doctor life with night time surgeon sim segments or something. Trauma Team was so close to full anime and I really want that leap to happen
Total War, but in the style of a Telltale adventure game. Multiple possible narratives are available to explore here. Obviously, you could do one set in the court of the ruling class. But it’d be quite interesting to tell a story from the POV of people usually either unnamed (e.g. soldiers) or unseen (e.g. a nation’s or city’s citizens) during a TW campaign. The story could be from the perspective of one of the conquerors or one of the conquered. Or put the story in the Total Warhammer universe (yes, that’s the real name of Total War: Warhammer series, don’t correct me). Telltale presents: Altdorf, City on the Make.
Shadowrun, but as a first-person stealth game with emotionally affecting consequences, like Dishonored or Deus Ex.
The Sims, but as a Stanley Parable-like game. You, a sim, wake up one day to realize that your entire life, everything that structures your identity from your personality to your clothing, has been chosen for you by an invisible and seemingly omniscient Creator. Or, getting away from Kafka-esque existential horror, keep the Sims as is but place it in the Mass Effect universe.
Oh, I just thought of the best crossover ever! PUBG crossed with Butt Sniffin Pugs. I call it Pug-G.