There are spoilers for Kentucky Route Zero Acts I-V below.
Kentucky Route Zero — the five act point and click adventure by Cardboard Computer — confronts loss at every stage of its thoughtful journey. Conway, a man who delivers antiques for a living, is about to be retired. Lysette, his boss and friend, suffers from an ailing memory. A young boy, Ezra, no longer has a family or home while the workers in Elkhorn Mine arguably encounter the sensation most sharply — their own lives are cut short because bosses told them to dig too deep. Such heartbreak plays out almost exclusively in strange, negative spaces defined by absence as much as anything else. I won’t spoil what happens at the end of its final episode — released just a couple weeks ago — but, needless to say, the lives of these characters do not suddenly fill back up.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/dygdkx/kentucky-route-zero-creators-on-finding-hope-and-the-burden-of-4k-gaming