What’s most interesting about BtS after playing the first episode is that it doesn’t really seem to have an A-plot. The game isn’t a story about how Chloe grows from the person you see in the original game’s flashbacks to the original’s game “present”. Chloe has already taken on most of her characteristic personality by the time BtS starts.
The lack of a clear direction that the game will go in, leaves the player trying to fill in details or connect the dots between events and characters the way they would in the original games’ alternate timelines.
What this all means is that BtS somehow feels like a time travel game despite the lack of actual time travel in the story. And not just in the way all prequels kind of feel this way. The original game trained its players to see alternate realities and timelines in a specific way and the familiarity of BtS’s structure encourages players to bring back those same habits of investigation.
BtS feels incredibly genuine to the original in a way I didn’t expect, despite the new dev team and cast. And arguably, has a stronger first episode than the original.