There was no shortage of fantastic indie games in 2020. Supergiant’s Hades made the roguelike genre more approachable (and way hornier), Spiritfarer helped us reckon with the magnitude of loss in this grueling year, highly anticipated Spelunky 2 finally arrived, and lots of popular titles made it onto other platforms, like Grindstone on the Nintendo Switch. The Switch continued to be an extremely robust home for independent games, thanks to its broad indie library, and the sheer number of people who purchased the console this year (sparking a shortage) to entertain themselves during quarantine. And somewhat older titles have still been going strong; Stardew Valley published its largest update yet, to PC.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/jgqvp7/micro-strategy-games-thrived-in-2020