'Monster Hunter World: Iceborne' Changes the Monsters, Not Just the Weather

I spent a lot of time playing Monster Hunter World, logging 75 hours by the end of the campaign. As a Monster Hunter neophyte, I was excited when the game introduced subspecies around the 40-hour mark. What new twists on these old fights were in store? Unfortunately, they turned out to be only slightly different. Their names were things like Pink Rathian and Azure Rathalos, as if to highlight the palette swapped nature of their design. While these are technically different monsters, their fights are not wildly dissimilar to those of their original versions.

This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/ne8zqg/monster-hunter-world-iceborne-changes-the-monsters-not-just-the-weather

Damn, nightshade paolumu blow AND he suck?