That was a great little article and really enjoyed watching the GDC powerpoint. When I was 12 I dreamt of working for Rare… I had no idea you didn’t need to know how to make a game to make a game!
I remember back then following development stories in magazines (N64 Gamer!)… information often seemed more like rumours than based on actual truths. I had no idea about the multiplayer addition being last minute, but do remember having read it was intended to be a rail shooter, and being fascinated with artefacts like the 4th tower in Dam. I think with a game shark you could even walk over to it on the water.
I used solitaire (1.2?)… but also remember messing around with the weird control styles that let you use 2 controllers (2.2?). Maybe trying to emulate dual shock… or co-operative control sharing. Back then I’d really play a game to death. Nowadays I get bored. Kinda wanna play bond again.