This should be a review. I should be telling you about how I lost it when I first saw [REDACTED]. Or how much the moon has changed since Destiny, with new areas and surprises meshing seamlessly with a map I had memorised long ago. I should be talking about how exciting it is to actually feel invested in the story of Destiny 2: Shadowkeep, given how lackluster the story missions from previous campaigns have been. I want to tell you all of this and more about Shadowkeep, launched yesterday and marked a historic shift towards independence for the franchise and Bungie as a studio, but I’m not, because it took me a long time to get there.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/evj58z/my-first-24-hours-with-destiny-2-shadowkeep-largely-involved-not-playing