I am now subjecting you to my terrible rant from 3 years ago!
" ‘I’d have to be pretty darn hungry to eat egg salad that has been sitting for who knows how long.’ Said Emily. ‘Lets hope it doesn’t get to that, or having nothing but meat available. Though really, I’ve always thought it is sort of ridiculous how in zombie survival games the easiest way to get food is inevitably hunting. First of all, thought I’ve never done it personally, I used to work with enough hunters to know that skinning and preserving a deer isn’t easy. Things weigh a lot, most of them haul them out of the bush on a four wheeler so I hope you’ve got those implemented in your game. Also it is a ton of work to get them cleaned and butchered, it doesn’t take the equivalent of five minutes of game time to get it done. Second deer are skittish, if you’re not an experienced hunter with a hunting cabin that you can get to good luck finding one, especially if everyone is after them. Say you do get lucky and manage to shoot one, and through sheer grit and determination manage to chop it up without wasting too much of it. Now you have the problem of preserving it. People underestimate how much specialized cultural knowledge is required to preserve stuff without freezers. You could try figuring it all out, but it isn’t going to be easy in the zombie apocalypse. I think it all stems from a misunderstanding of history and anthropology. Most hunter/gatherer cultures should more properly be called gather/hunter cultures. Most of their calories throughout history came from the gathering side of the equation, with a few exceptions like the Inuit, but that’s because of the extreme conditions they lived in. If you wanted to make a realistic zombie survival game hunting would hardly be a factor at all. Realistically you’d keep yourself alive by gathering, especially since our society has created ways of preserving food for really long periods of time. You know how long a can of beans lasts on the shelf? They say 2-5 years, but that’s an underestimate. If the can isn’t bulging it is probably still safe to eat way beyond that. It just might not taste so good and some of the nutrition might be gone. Our society makes so many things right now that survivors would live by salvaging and gathering for years and years before having to resort to hardcore homesteading. Which is a good thing because those skills take time to develop, you can’t go from ordering Thai food and pizza for dinner every night to growing enough crops to feed yourself without a lot of trial and error. Farmers might be okay, but even they would have a lot of adjustment. The same thing applies to crafting clothes, armour or weapons in game. Why would I hack together a crossbow out of logs when I could go down to the nearest sporting goods store and get one that would last for ages along with more ammo than I could carry?’
Sandra starred at Emily for a second, not having expected a simple sandwich to have triggered such a long speech.
Emily looked embarrassed and shrugged, a slight grin on her face. ‘I guess though, they’re just games and people like crafting in survival games. I was always just annoyed that I couldn’t play them and survive without resorting to eating a deer steak a day, while I’d barely find any beans and even if I could a whole can barely put a dent in whatever hunger stat it had. Also grains, they keep a long time… uh sorry, didn’t mean to start again.’