Every once and a while, I send an email to Braden Moor. Since January 2016, Moor has been trying to beat his absurd Super Mario Maker level, a nightmare he appropriately titled Trials of Death. I’ve written about Moor several times for Waypoint, at different points in his tireless and unsuccessful journey. The first time, he’d invested 385 hours into trying to finish it. Then, it was 1,500 hours. Now, it’s nearly 2,000 hours.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/paqq89/nearly-2000-hours-later-player-still-cant-beat-their-mario-maker-level