I played Super Mario Maker nearly every day for more than a year, and while I experienced many things during that time—joy, sadness, anger, frustration, despair—boredom was rare. The community was electric, and Nintendo was regularly adding new content, keeping things fresh. (Did you know the game didn’t originally have checkpoints?!) But nearly four months after the release of Super Mario Maker 2, months in which I’ve been checking in on the game almost every day, I can feel the b word bubbling to the surface. I’m getting bored.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/43k59m/nearly-four-months-later-mario-maker-2-is-already-feeling-stale