New Jam City - The Unofficial Waypoint Game Jam


#1

Come one, come all and jam! In New Jam City! #NewJamCity on Twitter.

Dates: July 1, 2017 to August 1, 2017

New Jam City is a game jam created by, and for, the Waypoint community and hosted on itch.io by @Onarru @Wazanator and @OneGameDad . It’s a casual, unranked jam, and we encourage anyone to participate, even if you don’t have any experience with game jams or game dev. In fact there’s a nice list of resources/tools you can use to help you along further down on this page!

How do I Participate?

Firstly create an Itch.io account if you haven’t already, and then simple press the “Join Jam” button at the top of this page. When creating your game please follow the rules listed in the section below. You have from midnight 7/1 until 8:00 AM EST 8/1 to finish and submit your game. We chose a longer period than many other jams to discourage people from overworking themselves or stressing about deadlines, so please take your time and stay healthy! Entries will not be ranked, but please play others’ entries and leave your (positive) thoughts.

Rules

  • Your game title should be a title from Waypoint Radio Or select a random title by using this site from @futuretuesday
  • You may work alone or with a team, simply credit all members in the game and/or on the game submission page
  • Your game should not feature Waypoint logos, art, or other content
  • All content in your game should be original, or used with permission from the creator(s) and proper credit given. This can be in the game itself and/or on the itch.io page for your submission
  • Follow the Rules and Code of Conduct outlined on the Waypoint community forum
  • No NSFW games. With episode titles like “Don’t Kinkshame Grandma” this might be tempting but we want developers from all ages to be able to participate, so please err on the side of caution with this one.
  • Respect the Waypoint staff, and Waypoint extended family. Avoid including members of the staff or personalities related to Waypoint in your game in ways that are disrespectful, or might make them uncomfortable. This is another one I’d ask you to be careful with. When in doubt don’t do it.
  • When giving criticism make sure to highlight something you like as well, and consider asking a question about a choice or a bug rather than offering advice. Remember that all the entries were made in limited time and developers probably know about any bugs/things they could have done better, but just didn’t have time to fix/improve things.

New Developers/First time Jammers

Getting started making games is easier than ever with a huge variety of game engines, and tons of tutorials available. The first step is to pick a game engine. Here are some of the most common choices, but there are many, many more.

  • Unity: A powerful engine with a large user base that means it’s easy to find tutorials on anything you can imagine. Capable of building 3D and 2D games of any scale. There are many things you can do in Unity without coding, but realistically you’ll need to do a good bit of programming to get things done. Download Unity: Personal Edition for free here
  • Unreal Engine 4: Unreal is used everywhere from Indie to AAA. The latest iteration is usable for free and makes money by charging 5% of game sales (which for a jam game is nothing :smiley: ). Like Unity there’s a huge community with lots of resources available. If you’re not comfortable with programming there’s even a drag and drop blueprint system which can be used instead or in addition Download link
  • Game Maker: Game Maker is a great tool for beginning game devs who are looking to make 2D games. Unless things have changed drastically since the last time I used it, its drag-n-drop interface allows you to get quite a bit done without touching GML, its propriety JavaScript like programming language. The free version is quite limited however, restricting you to creating development builds of Windows games, and limiting your total resources. Game Maker can be found here
  • Twine: Twine is an open source engine for creating non-linear stories. This is an excellent choice for those who would rather spend time writing, and storytelling than programming. Find the download link on the Twine homepage here
  • Construct 2: A 2D game engine for creating HTML5 games. Construct is another decent choice for beginners alongside Game Maker, but unfortunately it also has a fairly limiting free version that’ll force you to keep your game quite small (which jam game should be anyways). Download Construct here. BONUS: You can watch the Giant Bomb East crew learn how to make games using Construct 2 from the wonderful Alex Zandra Van Chestein here
  • RenPy: Generally used for creating visual novels, RenPy is ideal for those with some knowledge of Python. It’s a truly versatile system that can even create mobile visual novels. Download RenPy here
  • PuzzleScript: An open-source HTML 5 puzzle game engine. You can make your game online and then download it to share on itch. To access PuzzleScript go here
  • Phaser: An HTML5 framework for creating browser based games using Canvas or WebGL. Knowledge of HTML, CSS and Javascript make this a viable game creation method. It can be downloaded here

As said before, There are many more options, but these are the ones that first came to mind. Unity is the engine @Onarru personally has the most experience with and it’s a good all-rounder, and makes almost all tools available without limit to free tier users. If you’re scared of the programming don’t be. There are lots of tutorials you can follow along with and just make thematic modifications to fit the jam.

Good luck Jammers! If you have any questions feel free to DM any of us on the Waypoint forums.


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#2

AWW YISS. Excellent work getting this set up and collating so much helpful info! Excited to get started!!


#3

Ohhh, this was a great time to check out the Waypoint community. I’ve been wanting to experiment with a very particular art direction, so this might be a great excuse to do so.


#5

@sandalinbohemia search away! :slight_smile: In fact, anyone feel free to discuss anything jam related, find team members, ask questions, ask for/give advice or whatever here.


#6

I recommend posting a link to some samples of art if you can!

Same goes for anyone else wanting to team up, show off some previous work in your field if at all possible.


#7

I’m very excited for this! Thanks for organizing it :slight_smile:


#9

Don’t forget that any games you make, whether for New Jam City or not, should be shared on the Share Games You Made thread. I’ve created an itch.io Collection called Waypoint Games to highlight everything people from the community have made.

First time jammers - don’t worry about perfection. Keep your game simple and aim to complete it. Something shipped is always better than something incomplete. Plus you can always expand on your game next time. A completed game can be iterated on, just like a completed draft of a novel can be edited.

Again, don’t feel like you have to rush through to complete something. This jam was designed with normal life in mind. I, for example, because of the kid can’t give up a couple of days to do a sprint. But I can find an hour here and there to make a game. So find what works for you.


#10

Sweet, I’ll definitely try and work on something for this. I love community jams like this, thanks for hosting!


#11

New Jam City begins July 1, but that doesn’t mean you have to. You can join and submit a game at any point during the jam. Of course you can begin planning the shenanigans you’re going to present to the Waypoint community right now.

The Unofficial Waypoint Game Jam aka New Jam City can be found on itch.io! And be sure to spread the word here on the forums or on social media with the #NewJamCity tag. Ignore all the music tweets.


#12

Hello.

I don’t really follow Waypoint Radio. Is there an easy list of the titles? The link makes it difficult to find out.


#13

Google Play has a much cleaner list.


#14

Okay, thank you.


#15

Or use the random episode picker I just made! http://randomwpr.futuretuesday.com/
Inspired by the Random Idle Thumbs episode picker used for the Wizard Jams.

I made a game in one of last year’s Wizard Jams. Almost got to participate in the one that just happened. I’m hoping I can make it work for this jam.


#16

Thanks @futuretuesday I’ll be sure to add it to the itch.io page and the jam description here.


#17

Can’t wait to get started on this! I’m nearly wrapped on the first playable version of a game I’m making with my partner, but it just so happens that she’s traveling for the next month. This will be perfect for me to tackle in the meantime. Excited to see what everyone cooks up!


#18

Maybe someone can make a game where we get chicken dinner…


#19

100 chefs enter, only one chicken dinner leaves…


#20

Just to be clear, the game doesn’t necessarily have to be related to Waypoint, right? Just needs to have a title from one of the podcasts?

(Also, I would like to retract my earlier request for a team, because I have the ideas and means for creating a game on my own now!)


#21

Correct :+1:


BTW I highly encourage everyone to make a thread over on the community jam page to document your progress. It really helps with motivation and people can give advice or feedback if you need it. Blogging isn’t for everyone but telling yourself you have to make some kind of regular progress report I find goes a long way with making sure you don’t just give up. Plus they make great little time capsules that you can look back on :slight_smile:


#22

Adding to what @Wazanator said. Also feel free to use the jam discussions for ideas, teaming up, or anything else.