Hey, was reading through this thread as it happened (though it’s gone a bit quiet now), because I also started playing Nier in June.
And anyway, I just finished Ending E tonight and I can’t help but escape the feeling that I played 30 hours of Nier: Automata to reach the (already-held) conclusion that Undertale is a very good game.
I wouldn’t go as far to say they’re the same thing but… they do really seem to cover a lot of the same ground. Undertale definitely pulled some very similar moves with regard to its meta-narrative stuff, but gameplay and length-wise it was so much tighter. I liked Nier’s narrative and characters and art design a lot (with some reservations in the design department about the copious amounts of fanservice especially with regard to A2), but I ended up agreeing with a lot of the criticisms of its combat in this thread (though the boss fights felt like standout sequences to me). And it definitely felt a good five, six, maybe seven hours longer than it really needed to be, which makes the pacing whiplash from glacially slow in routes A and B to fast and then slow again in C to lightning-quick in D and E.
That said, I definitely appreciated how janky some parts of it were, and liked how weird other parts of it were, and groaned in a good way whenever it decided to name its bosses after philosophers. Anyway, I’m wondering how far all of you who are currently playing have gotten, and if you have different feelings. Ending E was definitely a great moment, and one that even though I’d been slightly spoiled I wasn’t really expecting.