It's ironic and predictable that Electronic Arts' Star Wars exclusivity deal with Lucasfilm would end just as the publisher was starting to do fun things with the license. I don't mean that as a knock against 2017's Battlefront 2, but with a Star Wars skin or not, a mass combat military shooter hardly felt like the most original or exciting fantasy. But Fallen Order was a fun Star Wars adventure that felt right for the universe. It told a good story that reminded me a lot of the stories I'd dream of writing or the RPG campaigns I'd play. Squadrons took a giant step toward recapturing the heyday of LucasArts' X-Wing games, and while it still fell short of that mark… well, that mark was made by some of the greatest PC games of all time.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/n7vqgm/disney-ea-star-wars-exclusivity-ends-deal-with-ubisoft-bethesda