Why don’t animals deserve privacy? This isn’t the defining question of Nuts, recently released on Apple Arcade and out this week on PC and Switch, but it is one that occupied my mind as I surveilled the squirrels of Melmoth Forest using a set of camera traps. Throughout the course of its notably procedural first-person adventure, I peered into their carefully hidden food stashes, spied on their social gatherings, and watched as they sat absent-mindedely on tree stumps. Nuts doesn’t play a narrative “gotcha”—I was a sympathetic rather than sinister snooper—but it does thrive on a depressing modern irony; in order to save nature we probably need to spy on it.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/7k9q9x/nuts-game-review