I really appreciated the Waypoint folks talking about people “banging their heads against the wall” and trying to at least give us helmets.
I can say that in my experience, Waypoint did more than lessen the pain of what can sometimes feel like head-banging. When Waypoint started I was working at a challenging social work / nonprofit job. After ten years in the field, I loved aspects of what I did, but I was starting to feel some serious burnout. I was also coming out of a period where I was not finding games to be either welcoming or fulfilling.
Waypoint was there for me on my commute, giving me something fun and meaningful to engage with that was not my work. Their streams and videos gave me something to have on in the background and reflect on while I pushed through tedious paperwork. Waypoint also spoke to realities that I worked to improve every day: social justice and disability.
During that tough, transitional time, Waypoint didn’t just reduce the pain of a hard day. By talking about how games intersect with life, Waypoint brought a different vector to the work I did to support others that I needed to fulfill my responsibilities. I still look to Waypoint for the energy, critical mindset and compassion that helps remind me of the playful dimension of work that can sometimes get lost in the grind of nonprofit life.
So - thank you, everyone at Waypoint. I heard you wrestling in this episode with who your work reaches or doesn’t reach. I am happy to count myself among the people you have reached. Since Waypoint’s inception, the content you all make helps me to positively impact the lives of others who need support.