It takes more than a village to build a video game these days—it's more like a city, really. This is especially true if you're building a massively multiplayer online game, an ongoing experience meant to keep a player's attention for more than just a few days or weeks. But for more than 16 years now, Björn Johansson, who goes by the online pseudonym William, has been slowly building Key to Heaven, a 2D MMO about exploring and surviving a mysterious island with friends. And it's almost done.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/5dp47z/one-mans-16-year-journey-to-release-key-heaven-anmmo-made-entirely-by-themselves