Lovely discussion of Hollow Knight on the pod!
This was definitely one of my favorite games of the year, and it kind of snuck up on me. I’ve never played a Souls-like before and I was worried the unforgiving style of combat wouldn’t work for me. The beautiful art and evocative world building really drew me in, though, and by the end I found I really enjoyed the sword combat too - especially the one on one duels with Hornet.
The panel discusses what they’d like to see from Team Cherry in the future at the end, and it got me thinking about that too. Here’s what I’d like from their next game:
- A whole new world to explore. I don’t want to go back to Hollow Nest; I want to recapture the feeling of wonder as I uncovered its secrets for the first time. For that we have to go somewhere new.
- Stick with the 2D art. It’s just so gorgeous.
- Maybe Team Cherry could try their hand at a Zelda-like? It has plenty of similarities with the Metroid formula that Hollow Knight riffed on, but the top-down perspective would be an interesting change of pace. Imagining a 2D Zelda with the incredible sword combat and world building of Hollow Knight is an exciting idea to me!
I’m curious about the opinions of other forum posters as well - what do y’all want from future Team Cherry games?