Game sequels can be tricky to pin down. Is it better to make a sequel that hews closely to the original or something completely different? How much change does it need to have to be a true sequel versus something that could be DLC for the original game? Sometimes players want more of a franchise because they love the story, but could take or leave the mechanics, and visa versa. And sometimes the reaction to a sequel will be tied up in worry that if the developer doesn't get it "right," it could be the end of a beloved franchise. The Waypoint Radio crew discusses what they want out of sequels, the shift in story focus in Pokemon Sword and Shield, and answer listener questions on today's Waypoint Radio. You can read an excerpt and listen to the full episode below.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/8xwzj4/why-a-perfect-sequel-is-more-of-the-same-but-completely-different