If there's one thing that 2018's BattleTech was good at, it was giving you a real sense of being a "scrappy group of mercenaries," making not just tactical decisions in the field, but monetary ones in which jobs you take, how you handle repairs, and even sometimes which 'mechs you're willing to sacrifice. BattleTech's newest expansion, Heavy Metal, just dropped and adds new 'Mech abilities, a new flashpoint mini-campaign, and new weapons for your 'Mech loadouts. And while you've got new powers and stronger weapons to use, Harebrained Schemes has managed to keep missions harrowing, where even with all your upgrades the simplest milk run can go sideways. Rob and Austin both checked out the expansion, and Rob interviewed Harebrained Schemes' Mitch Gitelman on this episode of Waypoint Radio. You can listen to the full episode and read an excerpt below.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/gyzaab/battletech-heavy-metal-is-great-because-it-keeps-you-on-your-back-foot