Part of growing up is trying to navigate social situations. Most people have, at some point or another, affected an persona while trying to figure out what "fits." Part of what made Night School's Oxenfree work was an understanding that these affects are masks, and what can be interesting is exploring the underlying reasons people take on certain affectations. Afterparty however, doesn't seem as interested in digging into its characters, and in fact the world-building feels like it's performed with the same affected irony as its characters. We discuss Afterparty, Google Stadia, Pokemon Sword and Shield, and more on this week's Waypoint Radio. You can read an excerpt and listen to the full episode below.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/wjw3yw/afterparty-fails-to-separate-its-characters-irony-from-its-world