I was an easy mark for the mascot era of platformers, because it simply meant there were way more of the types of video games that brought me the most joy. For whatever reason, though, I never played the Ratchet & Clank games. I didn't jump on the lombax train until the PlayStation 3 era with Tools of Destruction, but since then, I've never looked back. I love the bubblegum aesthetic, the dad jokes, the whole Saturday morning cartoon vibe of fighting the same main bad guy over and over again. Ratchet & Clank feels warm, fuzzy, and pleasant.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/3aqa85/ratchet-and-clank-rift-apart-shows-a-nearly-20-year-old-series-can-learn-new-tricks