I’ve started a lot of games but honestly most of them never went anywhere thanks to my lack of technical ability. Probably the closest I’ve gotten to complete is gorehounds, a kind of janky twin stick style shooter with a ridiculous number of approaches to play.
there’s weird story vignettes, mini-rts elements, fire physics, and even kill streaks. it’s kind of a mess, and basically ended up as a test bed for a lot of things as i learned gamemaker.
#REDGLARE is probably the only other cool thing i’ve made. it’s nothing more than a prototype but you can fly a little mech and shoot and reflect homing missiles
@Aska I saw a streamer i like do a playthrough of this and i was really impressed! i was wary it was going to be some ironically distanced game that would low key be annoying but it’s so earnest and has so many cool movement abilities and ideas. i really love how it looks, both in terms of in game aesthetics and character art. y’all did a great job!