Share your games writing/criticism!


#405

Did you play “Rise and Shine” last year? It had a lot of the same problems and I kept thinking about it while watching your video (which was excellent as usual)


#406

I didn’t! mostly because it gave me a lot of the same feelings. from what I saw of it Rise and Shine integrates that stuff better but also falls into all the same traps as far as not doing anything meaningful with them.


#407

I’m unsure how this fits between writing and criticism, but, here I answer the immortal question: What if Mark Zuckerberg played basketball?


#408

New article on ROM sites doing all the heavy lifting in preserving video games


#409

a nice write up! that’s something i’ve been thinking about a lot as well.

worth thinking about especially now, as laws become much more strict and give more controls to companies, it’s actually become a lot harder to find ways to pirate games. Nintendo games in particular have received a lot of copyright claims on ROM sites, making those a lot harder to find now without going to more shady places. that’s despite them apparently using that same service.


#410

Something similar happens with PC games as well. Some digital re-releases of older titles with disc-based copy protection just ship with a crack from a piracy group, uncredited of course. Either the source was lost or the publisher just didn’t want to bother with a new build.


#411

a video on the new God of War and if it manages to do anything effective with the fact that it’s shot in one take:


#412

I’m giving people a couple weeks to write, but I know a bunch of people are doing things about the “one take” thing and I want to do a kind of meta-criticism of the stakes that all of the critics have identified as it relates to “one take discourse.”


#413

Oh boy. I wrote a 3,000 word love letter to The Long Dark and was in my feelings for the entire piece.


#414

Blog version of my giant KOTOR piece is up!


#415

my first official entry in a monthly column for Rock Paper Shotgun on overlooked modern games.
This one is on Chronicles of Teddy, which combines Zelda 2 style platforming with a Loom style magic system that turns musical notes into a language to cast spells and have conversations.

Here’s my previous entries before the column was formally named:



#416

Good piece on Chronicles of Teddy.

I couldn’t get into it myself, partly because the musical language puzzles just weren’t enjoyable. I liked that the first game made it more straight forward with a letter for letter alphabet note system, which works better for me, the man who is too busy with other things. Also did not like how Chronicles used those songs in a lot of places, especially the ice world boss. Do not even get me started on that horsecrap.


#417

Here’s my latest about writing for video games, this episode’s topic: Quests. Most notably what fetch quests can be good for.


#418

made a video about how this kids’ game has a more coherent understanding of resistance than most big “political” games out there right now


#419

de Blob series is criminally underrated and indeed most woke.


#420

It’s been two months since I wrote anything about games but I tried to write something about god of war, dads, and masculinity. I posted this in the game specific chat but I thought I might leave it here too. Lots of spoilers obviously.

https://medium.com/@a84c44aebfa/73a4e43a1082

Also @siegarettes your discussion of the one-er is spot-on, it rocks.


#421

I didn’t expect Gentrification to come up in a game like this but damn


#422

I’m not sure if you’ve heard about this but BattleTech is a good game (yes, I decided not enough people had already outlined why this game is GotY material).


#423

I was already excited about Battletech being my first dive into that universe but this has cemented that feeling. I can’t wait


#424

That Even the Ocean article was splendid. It was one of my favourite games of 2016 and it’s great to see it get attention.