This review contains broad spoilers about the conclusion of the game.
Whenever I start an encounter in Shin Megami Tensei III: Nocturne, first I look at the phases of the moon—which is not actually a moon. What hangs in the sky now is Kagatsuchi, a false moon that sends pulses of energy through the remnants of Tokyo. This energy changes the temperament of the demons who now live there. When you talk to demons in the throes of Kagatsuchi's energies they won't be able to understand you. They'll moan and growl at you like wild animals. When Kagatsuchi is at its least powerful, a new moon, demons don't seem all that different from the humans who once called Tokyo home.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/dyv7x7/shin-megami-tensei-3-nocturne-is-a-throwback-to-a-weirder-evocative-era-of-rpg