Shovel Knight does retro the "right" way

Just got done with Specter of Torment. It feels like they ripped this straight out of the NES/SNES era, while adding all the modern amenities to make it more palatable. And the expansions on top of the original game are exactly what expansions should be, basically creating whole new games from the original games cloth. Can’t wait to see Yacht Clubs next thing!

I don’t really feel that the games feel retro at all, the retro-ness just feels like a skin and not really a core part of the game and not really even a convincing one at that either. The game just overall feels really weird to me, and not really in an old game sense either.

I absolutely love Shovel Knight and the expansions. For me it has the look and charm of the 16bit era hack and slash platformers but makes good on basic game design improvements that have come along since the days of the SNES.
I’m currently playing Hollow Knight and getting the exact same feeling. Both games remind me of the titles I love but redone in a more playable modern way. I’ve tried going back and playing classics like Super Metroid and DuckTales but thier age shows through and pushes me away every time.

I think both Shovel Knight and Hollow knight (To think these good games have Knight in them :D) do more than just get retro right but add modern touches to the retro mechanics while keep the engagement that past games had. It why games like Mighty Number 9 failed, other than being a broken game, is by forgetting what made the megaman games great. It wasn’t the difficulty but the abilities and movement you had to get around that difficulty.

I slight hijack here, but has anyone played Mighty Gunvolt Burst? I feel like it is shooting for the same things being discussed in here, and I am intrigued. Have a fair few other games to get through though, including finishing Shovel Knight (which I do really like but I seem to do one level, then leave it for a week)

Need to get that but from seeing gameplay it doing what Might number 9 should had done.

What’s the difference between Azure Striker Gunvolt, Mighty Gunvolt, and Mighty Gunvolt Burst? Are they all just sequels? I am very interested though.

@Metalsnakezero also, how is Hollow Knight? I was going to get it for the Steam sale, but then I figured I’d wait and get it on Switch.

I am actually not entirely sure. Some places are indicating it’s a brand new game, some are indicating it is an update of Azure.

It pretty good solid metroidvania game that using Dark souls mechanics. I say wait for the Switch version since you can take it anywhere.

[quote=“Roses, post:7, topic:5019”]
What’s the difference between Azure Striker Gunvolt, Mighty Gunvolt, and Mighty Gunvolt Burst? Are they all just sequels? I am very interested though.
[/quote]Azure Striker Gunvolt is just a new game by Inti Creates(the makers of Mega Man Zero/ZX series, Mega Man 9/10, Gal Gun, Mighty No. 9, and Bloodstained). Mighty Gunvolt was a little bonus game that featured characters from some of Inti Creates’ other games, namely Azure Striker Gunvolt, Gal Gun, and Mighty No. 9. Mighty Gunvolt Burst is sorta a more fleshed out version, although only with playable Gunvolt and Mighty No. 9 at first. Gal Gun character was added later.

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