I don’t think I’ve watched a gameplay demo so many times. Can’t wait for Doom: Eternal, perhaps it does look like more of the same. But just… more of it. More fast paced maneoverability, more demons, more gore, more nods to the old games (plasma cannon!) and more scope in the scale and aesthetics of the game.
Not sure what I felt about the whole ‘Doom universe’ thing they teased, whilst I did enjoy all the lore of the first game as an extra (that I actively did go out of my way to discover) I feel this can only lead to the game making more serious attemps into storytelling, when the first game was this beautiful self contained thing whose very existence seemed to lampoon all other shooters whilst refreshing the entire FPS genre. Feels like it’s only a matter of time before the Doom slayer becomes this godlike entity that all of humanity look up to. Worked for Gordon Freeman!
As for the humour, loved the people on Phobos reacting to the Doom Slayer. I hope the game has more of that. The first game had some great moments, like when Hayden tells you to be careful in the MacGuffin and the Doom Slayer just destroys it. Being set on earth with more human contact, I hope this means they can do more sly parodies of other games, seems like a golden community to put the Doom Slayer in a typical COD invasion story and see just how he deals with that. After Wolfenstein: The New Colossus, it seems like Id may lean more into those crazier moments. I hope they do.
Did groan, as others have done, a little when I heard the PC joke about demons. Within the context of 2018, it does seem a little bit of a jab. However, I guess within the context of the story it maybe works. I seem to remember the background lore from the first game, had the corporate structure insisting people sacrifice themselves to a Titan, should they be lucky enough to encounter one whilst exploring Hell. The whole thing of humanity trying to use Hell as a source of power, therefore accept Hell and it’s inhabitants as ‘friends’ allowed the Doom Slayer to prevail as a character as someone who is revived into a world he is so diametrically opposed to - a bit like BJ in Wolfenstein: New Order waking up to find the Nazis have taken over. I’m not willing to believe that the Doom marine is punching downwards, he’s obviously pro humanity - anti hell. I don’t think Id would echo the ‘both sides’ approach - demons need killing. Doom guy is your man.
As for the other bits, like the invasions. I’m sure it’ll be fine, not a massive draw for me. Doom 2016 seemed to be a game that offered so much around the core single player - the MP and the level editor, but the core was always the thing I was most interested in. Seems like a nice to have. If you really want to kill the Doom Slayer. But why sacrifice all the movement of the Doom Slayer for a potentially slower, mechanically shallower monster?
I’m guessing the game won’t be coming out for some time. At least a year maybe? After Wolfenstein and the first Doom, It’s probably the game I am most looking forward. I hope Rage 2 is as good. Still not completely convinced, but I have faith in Avalanche (RENEGADE OPS) making a better Mad Max game.
Still hoping Id will at some point reboot single player Quake. I’m not sure if it would just be Doom with nailguns though…