This past April, Paolo Pedercini published an essay titled “Gaming under socialism” in which he lays out a vision of socialism in which “big game companies would be run cooperatively by workers. They would be confederated to allow the sharing of resources while maintaining a good deal of creative autonomy.” In addition, he posits that the “rise of independent development already gives us a glimpse of a socialist future in which game makers can define their own labor practices, share revenues more equitably, and be less subservient to publishers and marketers. What is still missing, especially in the United States, are structures to support independent efforts.”
Yesterday, Jacobin Magazine released an interview with Paolo, “Socialism at Play”.
Given that left leaning and the anti-capitalist sentiments that have been expressed on Waypoint in a variety of pieces and podcasts, I thought these two articles may be of interest to the forum. While I cannot offer any profound thoughts of my own I am keen to hear/read those of others.