Soulcalibur VI is the latest in the storied fighting game series, six years from its closest predecessor, but the wait has somehow felt even longer. The eight-way, free-range clash of sword and steel has tiptoed between niche interest and timeless classic depending on which entry you randomly pull from a hat, so it’s not too surprising that VI feels like a homecoming. It harkens back to the simple, straightforward brawling that still holds some folks’ hearts in a warm grip of nostalgia.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/pa9948/soulcalibur-vi-review