I carved out some free time before the festival ended so I spent some time digging into more demos! Here’re the standouts I tried:
Princess Farmer, an arcade puzzle game starring a cast of anthro bunny girls. The extremely adorable pixel art lead me to believe this would be an extremely chill match 3 game but it’s actually kind of intense and has some cool ideas! Each stage has you match 3 vegetables of the same type on the board by pulling them out of the ground and replanting them in the ground. It took me a bit to realize but most of the matching you’ll want to do isn’t by replanting but by pulling up veggies to make matches underground! Some of the stages are set up specifically so you have to learn how to do that, which is neat!
Also, this game appears to have some sort of dating elements in it because you can talk to various characters between all the puzzling and at the end of the stage you can view where their relationship status with you is. Pretty sure every character in this game is gay too!
Godstrike, a twin-stick bullet hell boss rush shooter where your time is both your life and a currency. Instead of a health bar or lives, you start the boss in the demo with an allotment of time (around 5 minutes) which you can trade for offensive abilities you’ll be able to use during the fight. Getting hit subtracts time (about 15 seconds) and once you run out of time the next hit you sustain will kill you. Very interesting idea but I dunno if I was totally sold on this game. The perspective makes dodging certain projectiles difficult and the lack of a quick restart makes retrying more annoying then it needs to be.
I did like playing it… after I switched to the mouse as I wasn’t a fan of the controller layout. Will definitely keep an eye on this to see what state it’s in when it comes out.
Sumire, an adventure game about a girl who awakens a flower spirit capable of granting her wishes. This demo just start with no setup but as far as I can surmise the premise is that after the death of her grandmother a young girl named Sumire accidentally brings to life a flower spirit who can commune with her grandomther’s spirit. To do so, she has to spend the day with her new friend travelling to places where her memories of her grandmother resonate the strongest… or something along those lines. Along the way, you can converse and make choices with the various talking animals and inanimate human-shaped objects (statues, scarecrows, etc.) that are around and help them with their troubles or be a total jerk to them if you so choose.
I found the demo to be extremely endearing on all fronts! I really like the writing, which is often very amusing but will very frankly approach heavy topics like grief with some amount of tact. I also like that Sumire’ll write and draw in her journal as you take on tasks or move to new places. Looks really gorgeous too!
Lorn’s Lure, a first person climbing game about an android that’s spent centuries trapped inside a decrepit tower. The atmosphere in this game is incredibly unnerving and frightening and rightfully so because you’ll be doing a lot of precarious jumps and falls between platforms. These are made especially scary because if you land on inclines you’ll slip and fall to your death. You can, occasionally, save yourself from plummeting with the pair of climbing picks you get later on but you can’t climb everything and you’ve got to deal with a stamina meter too. The climbing does seem pretty freeform and the world is extremely open. Very excited to see what this looks like when it comes out!