Kind of laughing at Patrick assuming anyone was butthurt about his dismissal of Steamworld Dig enough to require an apology.
But yeah I found the first game to be the perfect thing to do while listening to a podcast or something to engage my grey matter going on in the background. Very relaxing and a good “self care” game that’s just pleasant to be in.
It gets at the tool acquisition and improvement loop that’s one half of the Metroidvania formula (and something I think just taps into the stone age human mind - the drive to build and improve tools) while doing away with the visuo-spatial memorisation of a contiguous world that forms the other half. Resultantly you get the moreish satisfaction with less of the more cerebral challenge. Sometimes I want games that don’t demand the entirety of my attention, and that’s totally what the original Dig was.