Steve Gaynor of Fullbright talks Gone Home & Tacoma at E3 2017


Danika sits down with Steve Gaynor of Fullbright—the studio behind Gone Home and the upcoming Tacoma—to talk about E3, space games, and the legacy of immersive sims.

This is a companion discussion topic for the original entry at


༼ つ ◕_◕ ༽つ give PS4 port

I kid; I’m patient, in large part because Gone Home alone resonated with my bad poking-around-an-environment habit so well that I’ll wait as long as needed to play anything else Fullbright puts out.

Also, Steve, Karla, Nina and the whole Fullbright crew are kind, joyful people, whether in podcast form or on a Giant Bomb stream.


also Steve Gaynor knows how to do a push up.