I remember the first time I saw the Hellmouth, one of the more visually striking locations on the Moon in Destiny. It was 2014, Destiny had just launched, and I was devouring the campaign as quickly as I could. This was before I knew how broken and barebones the base game was at launch, so everything felt new and exciting. I explored the Hellmouth, a massive hole in the surface of the Moon, meant to signify the power of the Hive, the chittering insect-like enemies I had just encountered on Earth. I looked down into it and saw a ledge, so I jumped. I immediately hit a kill zone, and my character ragdolled into oblivion. Part of Bungie’s initial promise of an expansive living world chipped away that day, and it wouldn’t be the last.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/j5yaep/destiny-2-shadowkeep-review-still-inscrutable-still-short-of-greatness-shadowkeep-is-destiny-at-its-best