272 moons later, I've "beaten" Super Mario Odyssey, but it feels like I've only scratched the surface of Mario's latest, a breathlessly creative adventure equal parts surprising and bewildering—in a good way. Every moon, a reward for completing one of hundreds of obstacles, is a step towards something new. You don't need many to see the credits, but you'll want to collect more. At 250 moons, a new world unlocks. At 500 moons, something happens, the game promises, with a wink and a smile. Beyond that, who knows? But it's clear I'll be playing Odyssey for months, as I try to mine every secret, wracking my brain to find out what the designers have hidden behind yet another seemingly innocuous corner.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/d3dpeq/super-mario-odyssey-is-a-fever-dream-of-creativity-and-pure-joy