Bumping this thread again because I got some more great mods to share , if you’re new to Xcom or thinking of picking it up be sure to check out my earlier post!
Sensor Fences, ever wonder why those holographic fences never revealed units in stealth? Well now they do!
CreativeXenos has a made a huge variety of gameplay mods, mostly new interesting enemies.
Mercenary Plasma Weapons and Hero Weapons, no stat difference just cosmetic
Disposable Rocket Launchers, single use rocket launchers that all troops can use
Faces Of Xcom, 7 new female face textures and 63 combinations for them
Male Hair Pack, 18 new hair styles
Extra Abilities for Chosen Weapons, because they weren’t strong enough already
Exalted Custodian, a very strong very tanky, very slow enemy
Advent Field Training, a new sitrep that allows you to ambush some very early game advent so you can level your new recruits in the later parts of the game
More Backstories, 476 new backstories to be exact.
Expanded Callsigns and Nicknames, 800 new names
Tactical Suppressors, replace the repeater with a silencer so you can finally try and run a full stealth mission. Goes great with the Combat Knives mod.
Katana Pack Reloaded, adds 3 different types so you can vary up your rangers sword action. Have their own stats and abilities.
Starting Spark, kind of imbalanced but it’s a lot of fun having a Spark unity early game
Ballistic Shields, dedicated tank troops is interesting, I found I had to limit myself to what weapons they could use with it otherwise they were way too strong