Looking back at the games I loved in 2019, I find a common theme—struggle in the face of incomprehensible forces. My favorite protagonists found themselves set against worlds they only barely understood, struggling against forces so powerful that they could fully comprehend let alone overcome. Then there were the rare games that just let my brain wind down after a long day. When spending all day reporting on nuclear weapons or 3D printed weapons of mass destruction, sometimes you just want to shoot something in Destiny 2 while a podcast drones on in the background.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/z3beyy/matthew-gaults-favorite-games-of-2019