The Console Developers of 'Days Gone' Didn't Want to Make a Another Crappy PC Port

When Bend Studio was developing Days Gone, there was never a conversation that included the question "okay, but how would this feel while using a mouse and keyboard?" From the outset, the Sony-owned studio knew it was making an open world zombie game for the PlayStation 4, and so everything else naturally spilled out of that logic.


This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/z3x449/the-console-developers-of-days-gone-didnt-want-to-make-a-another-crappy-pc-port
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