I feel like the repercussions of ceasing production and tournament play should have been addressed earlier in the article, but the information is in there:
The setting wasn’t the only major change for the revamped Netrunner . It moved away from a Magic -style collectible card game model, where cards are distributed in randomized booster packs, similar to loot boxes in video games. Instead, Android: Netrunner pitched itself as a “living card game,” with new cards released in fixed expansion packs, so there was no ambiguity about what you were buying.
This meant that all players, as long as they were willing to invest a steady stream of money into the hobby, were on a level playing field. Anyone could participate in what’s known as the “meta”—a constant dance of strategy and counter, as the weight of what is considered dominant shifts in one direction and the game, through the release of new cards, or the player base, by changing what’s in their decks, adjusts in response.
Games like this aren’t like poker, where the cards and moves are immutable. New content is introduced all the time. Now, as I understand it, not only will no new cards be created anymore, but the game will exit manufacturing entirely, barring new players from starting.