The Final Missions of 'BattleTech' Made Me Realize What I Want in a Sequel


BattleTech makes you run a gauntlet before the end. You get a brief heads-up that you’ve hit the point-of-no-return for the campaign and once you embark on the next story mission, you’ll have to make do with whatever you have on hand. No more repairs, no more upgrades.

This is a companion discussion topic for the original entry at


The chained missions were basically the thing that base BATTLETECH was missing and I’m super excited to see them.

Well, that and the Hatchetman.