Even the most basic video game takes years to make, and by the end of that process, most developers will tell you they would have done things a lot differently. The fruits of those lessons, however, are typically carried forward into the next game. It's rare a developer gets a second chance at the same endeavor, but Sea of Solitude's release on Switch, dubbed The Director's Cut, isn't just a portable version of a story about mental illness. There's a brand-new script, a new cast of voice actors, tweaked gameplay, and altered cutscenes.
This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/n7vanq/the-flawed-sea-of-solitude-has-a-directors-cut-and-its-basically-a-new-game