The Greatness of ‘Norco’ Is Found in the Tenacious Weirdos Who Live There

One of the most troubling things that science fiction allows us to do is just to imagine that things go on as they are. The world doesn’t get much better or much worse, and instead things keep piling up and interacting until the shape of things is so garbled that an interesting story might emerge from it. For this reason, Norco is one of the best science fiction games ever made, being that it takes us into a future Louisiana with robots, alien specimens, and cults while holding onto the petrocultures, structures of violence, and the relationships with the land that echo across that region and the broader South. It’s a triumph of dystopia. I think it might be the future of video games.

This is a companion discussion topic for the original entry at

This sounds rad.

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