With the announcement of Hitman III I thought it a good time to start a general thread, but I also have one bit of discussion:
Hitman 2016 released episodically over about 6 months. IOI was still with Square at the time, so it’s unclear whose idea the release structure was, or if it was regarded as a failure internally and led to IOI and Square parting ways. Personally, I can say that the episodic releases worked really well on me. I delved into every level, I saw all the facets of the story they wanted me to see, and I felt the benefits of the unlockable gadgets. It was a good time!
With 2, my experience was different. The entire game released at once. Additionally, owners of 2016 could fold that game into the install of 2, and the original maps had unlocks you could use everywhere. I think this confounded my plan of attack, and I ended up just racing through the new levels and not finding all the reasons to stick around. Revisiting the old maps also didn’t seem appealing; maybe some busywork for a particularly useful gadget, but nothing felt new there, except their new lightning model that didn’t always work well with the original designs.
Now, III is releasing all at once. If you played 2016 and 2, do you have a specific idea of how you want to tackle the game? Do these presentation issues matter to you? What is the core experience that keeps Hitman engaging for you? I don’t know what else to do, other than slow myself down considerably. From 2, I know that IOI is capable of replicating their stellar environmental work, I just need to let myself enjoy it.