The Kantian sublime in games


Really interesting and unique take on what makes games like Shadow of the Colossus so effective.


Well, at the very least, erhabenheit is a more interesting word than “epic” or “visceral”.


That was really interesting, I am fascinated by the idea of the sublime, and like the video asks, whether or not it can be manufactured. (Also I don’t think the enlightenment and math killed the sublime in nature, as it shows in the video putting little pillars in a big church emphasise the sublime, the same I believe happens when you look at the math of the universe and nature)

I also love the word numinous to describe this distinguishable feeling of something greater