The Occupation may not be the future of the immersive sim, but it feels like a glimpse of what it could be. In ways exciting, and disappointing. When I think back on the keystones of the genre, games like Thief and System Shock 2, I think about feelings of freedom and experimentation and more recent entries like Dishonored 2 and Deus Ex: Mankind Divided tried to woo players by making their worlds even larger and more sprawling. But all of The Occupation, White Paper Games’ independent offering in the genre, takes place across four buildings.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/gya7m3/the-occupation-is-a-timely-slightly-too-paranoid-thriller