The Time Has Come For Lore Reasons to Analyze 'Kingdom Hearts III'

“Xehanort does something… he tries to nort ‘em.” at 17:16 is a good candidate to be added to that Lore Reasons randomiser website.


This episode finally introduces something I felt has been missing: The lore in context of how the games actually are. I think the lore is really cool in some ways and Austin seems to be on the same page. In a vacuum, like, in an explainer video it’s interesting.

But from what I’ve watched of KHIII and my memories of the first two games, the actual game itself and the direction often get in the way of the lore and dilute it. The way it is actually exectued on doesn’t deliver the points as sharply as they should be. Moreover the direction is mannered in a way that can be weird and underserve the actual story.

So I think it was important for the team, especially Austin, to actually encounter the story in the game instead of the story in a video or wiki. You can tell there’s still some interest in the lore but being in actual contact with it changes how it’s received, which I think is important. Lore is neat, but how a game serves as a vehicle and helps to bolster that lore is very important I think.


To my knowledge, Strelitzia’s killer still isn’t confirmed, but I haven’t been actively keeping up with the KHUX story quests

Congratulations! You did it!

re: the secret ending- Sora is specifically in the The World Ends With You version of Shibuya, because we see the 104 building (which is the 109 building in actual Shibuya but the 104 building in TWEWY Shibuya). For those who don’t know, the plot of TWEWY is that you play as a kid in the Reaper’s Game, a game played by those who have recently died where the winner gets a second chance at life, which is to say all signs point to Sora currently being canonically dead.

On Riku’s side, it is Verum Rex, but there is speculation that Verum Rex is going to be what Nomura originally had planned for FF Versus 13, the original plot of which apparently had to do with people who could see the light of dying souls. Given the building Riku walks up to bears more than a passing resemblance to the citadel in Insomnia from FF15, Yozora is the spitting image of Noctis (who also had red eyes in the first Versus 13 trailers), and the music that plays when Riku walks up to the building and Yozora is shown sounds quite a lot like the opening of Somnus, the title theme of FF15 (which was also composed by Yoko Shimomura, who did the soundtrack for every KH game, and was originally written for FF Versus 13), I’d say this theory holds water. I guess we’ll find out in like 6 years or so.

Not directly, but they put info in the KH3 secret reports and in the first post KH3 khux story update that are meant to be put together to very easily deduce who did it.

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Oh I see, after looking it up it does seem pretty clear. Hopefully this puts all the “Ven is the killer” theories to rest

Great episode, though one particular thing that they completely ignored/ misunderstood was all the Subject X stuff. The one time they bring it up, Natalie says they’re talking about “Xion or Namine” which is not the case. I wonder if they’re aware of the Secret Reports which clear up a lot of that potential confusion? Obviously Austin wouldn’t, and I highly doubt Patrick and Natalie have any interest in doing the post-game content, but I figured Cado would have done them. Still, since that’s just another case where the answer of “who is subject x” would just be “khux stuff,” I guess it ultimately doesn’t matter. But it’s core to Saix/Axel’s whole deal, which I found one of the more compelling through-lines of 3.

Also, one thing that disappointed me is that I was really hoping for Austin to stan over Scala ad Caelum. Maybe it’s just me, but Xehanort’s delivery on “Here, my other selves and I can be one. United. In… Scala ad Caelum!” followed by that pan up to the world’s title card was :money_with_wings: :. The whole aesthetic of that world was extremely my shit.

Lastly, I had no idea that the conversation with Namine in The Final World was missable. That’s wild considering that’s the explanation for where Lingering Will came from in the do-over.

FWIW: We definitely knew this is how it would go from the jump, and I think if you go back and listen to the first ep, we even get at that a little. We do games criticism during our main podcasts, during 101s, in our writing. This was never meant to be that, and probably won’t be in future series either, though I imagine we’ll still pair it with at least playing through one game or antoher, and I hope to continue to pick franchises where we have one person on the pod as a long time fan who can provide that context when the group is curious.

The real, and frankly difficult to work through, truth that seeing more of KH3 made me realize, though, is that I don’t think I actually like Kingdom Hearts. Or, maybe put more clearly: This weird format where I only engage in explainers is why i care at all now. I genuinely don’t like this method of storytelling, this style of dialog, or many of these characters as they’re presented directly (with some big exceptions). And that’s weird, because I am now deeply invested in them.

Which leaves me in a really bad place for whenever the next KH comes. Because I do want to know where all of this goes. As someone who loved the franchise hinted at in the secret ending, I’m very curious to see how it’s used in the next game. But also: I definitely don’t want to play that game. I suspect the lesson this has taught me is that KH will always be an “at a distance” thing for me, best understood in explainers and through the joy it brings others.


There was a point some 3-4 years ago where I was binge-watching Warcraft lore videos, despite having minimal engagement with WoW or Blizzard’s storytelling.

It’s fun to unravel a long, convoluted storyline like it was a giant puzzle to be solved.

Honestly, as someone who’s been in this fan community for a long time, I think that’s how a lot of us feel. I do (mostly) enjoy these games in terms of pure gameplay, although they certainly have their rough spots, but a lot of the time the cutscenes, dialog and characterization are clunky at best. It’s thinking about the characters in the abstract where people start to become attached.

Case in point, Terra- in BBS, Terra is just super boring. (Sorry Terra stans.) His dialog is incredibly bland, he has almost no affect to his voice, and he just kinda goes around being trusting to a fault and screwing things up for it. But in theory, Terra’s fall to darkness and quest for redemption is pretty compelling, and he is, in parts, pretty badass (see: Lingering Will). I still want to see how that arc resolves. Similarly, Aqua comes off as pretty bland a lot of the time, but I still love her to death and would wife her in a heartbeat, because the concept of Aqua, Keyblade Master, who fought her way through the realm of darkness for 10 years by clinging to the hope of seeing her friends again one day and managed to come out the other side, is super compelling.

There are exceptions to this- for me personally, Roxas is the big one (“Looks like my summer vacation is over” still hits me like a punch to the gut every time), and I think Larxene has some of the strongest characterization and dialogue in the series (thanks in no small part due to her voice actress being incredible). But a lot of the dialogue is weird and indirect and feels like people aren’t talking to each other but at each other a lot of the time, and we just suffer through it because we’re attached to who these characters are at their core and their stories and their potential, even if the game’s presentation of them does them a disservice.

Whats that


Haircut look like Looks like Dream eater Riku hair

They Missed the bit Where Everyone at the beach


is looking out to the Sea and not towards Sora or Kari and both Them Disappear

WHo they Looking at Cause it not them

I assumed they were looking at the sunset, because sunsets are VERY pretty.

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Donald stats to walk towards the Ocean and get past mickey

about the secret ending and its connotations -


The World Ends With You: Final Remix released on Switch last year has a brand new secret ending that ends on a cliff hanger that says “a new game begins”. In other words, there’s a high likelihood that TWEWY 2 and KH4 are the same game.

And hey remember that story about how Nomura saw Les Miz and wanted to turn FFXV into a musical?

I think it’s a serious possibility Nomura saw an Avengers movie and thought “shit, i can do that way better”.

I just want to say, I love how back at (Re:)Coded the gang was complaining about putting core series lore in a phone game, and it broke them to the point they never even question UX and it’s associated movie being essential to the plot of KH3

Shout-outs to my girl, Mika, King Mickey needs to let her talk more.


Just listened to the episode and it was a lot of fun. I would just like to say thanks to the Waypoint staff for making this series and covering Kingdom Hearts. Definitely enjoyed listening to people outside of the fandom try and stumble through the extremely confusing lore.

Can I just say that I noticed too how much Sora kept getting dragged throughout Kingdom Hearts 3? Its crazy that this kid saves the world like 4 times and no one gives him any respect. Especially when Riku and Mickey are Keyblade masters and accomplishes so little in this game.

I mean Sora saves Mickey and Riku while freeing Aqua, helps save Ven, manages to overcome death through time travel(?), helps to revive 3 people, defeats all of the Organization in 2-1 or 3-1 fights in an afternoon, and defeats Xeonart with Donald and Goofy. Meanwhile, Riku gave Sora a pep talk once and was at the battlefield? Seems like Yensid is playing favorites with his mark of mastery exam.

Either way, overall Kingdom Hearts as a series was all kinds of crazy and I was happy to be here for it. I am interested to see what comes next for the series and as long as it is as trippy as it has been so far I’ll happily show up for more.

I still can’t believe we never got to see Lea’s new battle outfit. If you’re going into combat without flannel accents on your gear, then I don’t even want to speak with you.

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I know I’m like a month out from this being posted but I wasn’t able to actually listen until last weekend. This was a great ep and it felt cathartic to hear the crew’s reaction to actually playing the game and seeing the lore in context. As someone who is also very invested in the series AND has an increasingly negative reaction to KH3 the more time passes, everything in this ep was relatable.

ALSO, also, that was my dumb email about Pete and I am so so happy Patrick read it out!