Anodyne was one of the best games of 2013. If you’ve never played it, it’s basically a smarter, weirder take on the 2D Zelda formula, specifically, the dreamy tone and puzzle structure of Link’s Awakening. And, as of today’s announcement, there’s going to be an official sequel!
One of the game’s key developers, Sean Han Tani, announced the new game in a tweet, complete with a short teaser trailer. The game is coming in “early 2019” and boasts 2D and 3D style adventure. The first game was all sprite-based 2D, and top-down, so this is something new. But it’s not a huge surprise, given Han Tani’s explorations in 3D adventure, with All Our Asias earlier this year.
I am basically interested in anything Han Tani and Joni Kittaka collaborate on. In addition to Anodyne and Han Tani’s All Our Asias (which Kittaka contributed art to), the duo made my 2016 game of the year, Even the Ocean. That was a 2D platformer with unique mechanics and fascinating world building, and it wore its politics proudly on its sleeve. They are game makers who, thus far, have made wildly creative, thoughtful projects, so color me excited for their first sequel.
This is a companion discussion topic for the original entry at https://waypoint.vice.com/en_us/article/kzk9pv/anodyne-2-announcement-zelda