Toilets, Hay Carts, And Talking Goats: Inside the Weird Horror of 'Mundaun'

Video game horror is frequently noisy and abrasive, but Mundaun exists on the opposite side of the spectrum, a quiet slice of dark tension about revisiting a childhood home in the mountains after the passing of your grandfather leads to discovering a long-hidden secret. It's also utterly striking, due to a unique look derived from every texture in the game being hand-drawn by Mundaun's designer, artist, and jack-of-all-trades creative, Michel Ziegler.


This is a companion discussion topic for the original entry at https://www.vice.com/en_us/article/bvzgbw/toilets-hay-carts-and-talking-goats-inside-the-weird-horror-of-mundaun
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