Whenever I see footage of Tooth and Tail, I get super excited. It’s stunning to look at, and seems a great way to get into RTSes with its controller-centric design.
I loved Monaco, so I’m extremely excited to see how Andy Schatz and his team approach the RTS genre. The most complicated RTS I’ve ever gotten into before is COH 2, so it was a relief that I got really into watching the micro tournaments that the devs host on youtube:
If anyone is going to play it, we could look at organizing mini Waypoint tournaments or something
Also the key art is wonderful <3