My mother has recently started showing interest in games since I got my Switch. She has fond memories of playing Pac-Man in arcades when she was younger, but basically hadn’t played anything since. I’ve taken it upon myself to guide her into the medium, starting with Mario Maker and some 2D platformers more broadly.
There’s a lot in this video that resonates with my experience, particularly when he likens video games to a language. The struggles with gameplay I expected, but even something like navigating menus is something that required more explanation than I had really given thought to beforehand.
It’s also made me keenly aware of how games introduce new concepts, if and when they do so. Even Nintendo games, famous for their relative ease, do assume a certain familiarity with genre expectations. You aren’t explicitly told, for example, that the goal in a Mario or Yoshi level is gonna be to the right side of the screen.